Art director and illustrator for 24 years in the board game and video game industry .
Art direction, environment design, character design, User interface design, logo design, Icon design, packaging creation.
METROPOLIS CRIMES
Nintendo DS videogame – Ubisoft
« Metropolis Crimes » is a Nintendo DS game created by Lexis Numerique studio.
I have created many environment design for this game using 3D Studio Max and photoshop for coloring.
BROOKLYN STORIES
PC videogame – Lexis Numérique
Brooklyn Stories is a 3D next generation game imagined by Eric Viennot.
I have created many illustrations and 3D scenes with 3D studio max for this game.
ALEXANDRA LEDERMANN
PC Game – UBISOFT – Original concept arts
Environment concept arts created for Alexandra Ledermann PC Game (2006 and 2007) edited by UBISOFT.
FASHION ACADEMY
PC Game – Concept arts – UBISOFT
Environment concept arts created for Fashion Academy PC Game (2006 ) edited by UBISOFT.
EXPERIENCE 112
PC Game – Concept arts – Micro Application
Environment concept arts created for Experience 112 PC Game (2004 ) edited by Micro Application.
CHUBBY KING PENGUINS
LENOVO videogame -Ubisoft
« Chubby Kings Penguins » is a multitouch video-game specially designed for LENOVO screen.
Art director of this video game, I have created many backgrounds, logotypes, icons, user interfaces, 3D bases and textures. Presented at the 2014 CES.
BATTLETAG
PC videogame – Ubisoft
Battletag is a new concept of laser game imagined by Frédérick Raynal and edited by Ubisoft.
Art director of this video game, I have created many backgrounds, logotypes, icons, user interfaces and 3D works.