VIDEOGAMES


Art director and illustrator for 24 years in the board game and video game industry .
Art direction, environment design, character design, User interface design, logo design, Icon design, packaging creation.


METROPOLIS CRIMES

Nintendo DS videogame – Ubisoft

« Metropolis Crimes » is a Nintendo DS game created by Lexis Numerique studio.
I have created many environment design for this game using 3D Studio Max and photoshop for coloring.


BROOKLYN STORIES

PC videogame – Lexis Numérique

Brooklyn Stories is a 3D next generation game imagined by Eric Viennot. 
I have created many illustrations and 3D scenes with 3D studio max for this game.


ALEXANDRA LEDERMANN

PC Game – UBISOFT – Original concept arts

Environment concept arts created for Alexandra Ledermann PC Game (2006 and 2007) edited by UBISOFT.


FASHION ACADEMY

PC Game – Concept arts – UBISOFT

Environment concept arts created for Fashion Academy PC Game (2006 ) edited by UBISOFT.


EXPERIENCE 112

PC Game – Concept arts – Micro Application

Environment concept arts created for Experience 112 PC Game (2004 ) edited by Micro Application.


CHUBBY KING PENGUINS

LENOVO videogame -Ubisoft

« Chubby Kings Penguins » is a multitouch video-game specially designed for LENOVO screen. 
Art director of this video game, I have created many backgrounds, logotypes, icons, user interfaces, 3D bases and textures. Presented at the 2014 CES.



BATTLETAG

PC videogame – Ubisoft 

Battletag is a new concept of laser game imagined by Frédérick Raynal and edited by Ubisoft. 
Art director of this video game, I have created many backgrounds, logotypes, icons, user interfaces and 3D works.