Art director and illustrator for 24 years in the board game and video game industry .
Art direction, environment design, character design, User interface design, logo design, Icon design, packaging creation.
METROPOLIS CRIMES
Nintendo DS videogame – Ubisoft
« Metropolis Crimes » is a Nintendo DS game created by Lexis Numerique studio.
I have created many environment design for this game using 3D Studio Max and photoshop for coloring.
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_metropolis_banner-1.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_metropolis_b01.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_metropolis_b02.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_metropolis_b05.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_metropolis_b06.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_metropolis_b07.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_metropolis_b08.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_metropolis_b09.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_metropolis_b11.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_metropolis_b12.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_metropolis_b13.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_metropolis_b03.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_metropolis_b04.jpg)
BROOKLYN STORIES
PC videogame – Lexis Numérique
Brooklyn Stories is a 3D next generation game imagined by Eric Viennot.
I have created many illustrations and 3D scenes with 3D studio max for this game.
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_lexisnumerique_proto_banner.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_lexisnumerique_proto_b01.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_lexisnumerique_proto_b02.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_lexisnumerique_proto_b03.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_lexisnumerique_proto_b04.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_lexisnumerique_proto_b05.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_lexisnumerique_proto_b06.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_lexisnumerique_proto_b07.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_lexisnumerique_proto_b08.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_lexisnumerique_proto_b09.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_lexisnumerique_proto_b10.jpg)
ALEXANDRA LEDERMANN
PC Game – UBISOFT – Original concept arts
Environment concept arts created for Alexandra Ledermann PC Game (2006 and 2007) edited by UBISOFT.
![](https://www.derouetteau.fr/wp-content/uploads/2022/04/cave_A1.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2022/04/cave_A2.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2022/04/cave03.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2022/04/cuisine_01.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2022/04/salon.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2022/04/VArt_1.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2022/04/VdedalOld_3.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2022/04/village.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2022/04/VNef.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2022/04/VPop.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2022/04/VStud3.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2022/04/IBox-1.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2022/04/ICla-1.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2022/04/IEnk3-1.jpg)
FASHION ACADEMY
PC Game – Concept arts – UBISOFT
Environment concept arts created for Fashion Academy PC Game (2006 ) edited by UBISOFT.
![](https://www.derouetteau.fr/wp-content/uploads/2022/04/hall_01-1.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2022/04/rue_01.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2022/04/salon_01-1.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2022/04/10_bureau_01.jpg)
EXPERIENCE 112
PC Game – Concept arts – Micro Application
Environment concept arts created for Experience 112 PC Game (2004 ) edited by Micro Application.
![](https://www.derouetteau.fr/wp-content/uploads/2022/04/image3.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2022/04/image4.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2022/04/image37.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2022/04/image42.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2022/04/image46.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2022/04/ST_03.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2022/04/ST_04.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2022/04/ST_05.jpg)
CHUBBY KING PENGUINS
LENOVO videogame -Ubisoft
« Chubby Kings Penguins » is a multitouch video-game specially designed for LENOVO screen.
Art director of this video game, I have created many backgrounds, logotypes, icons, user interfaces, 3D bases and textures. Presented at the 2014 CES.
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/02_chubby_kings_banner.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_chubby_kings_b01.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_chubby_kings_b02.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_chubby_kings_b03.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_chubby_kings_b04.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_chubby_kings_b05.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_chubby_kings_b06.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_chubby_kings_b07.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_chubby_kings_b08.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_chubby_kings_b09.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_chubby_kings_b10.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_chubby_kings_b11.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_chubby_kings_b12.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_chubby_kings_b13.jpg)
BATTLETAG
PC videogame – Ubisoft
Battletag is a new concept of laser game imagined by Frédérick Raynal and edited by Ubisoft.
Art director of this video game, I have created many backgrounds, logotypes, icons, user interfaces and 3D works.
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_battletag_banner.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_battletag_b01.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_battletag_b02.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_battletag_b03.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_battletag_b04.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_battletag_b06.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_battletag_b05.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_battletag_b07.jpg)
![](https://www.derouetteau.fr/wp-content/uploads/2019/05/04_battletag_b08.jpg)